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Kobe Dereyne

Kobe Dereyne

Graphics & Engine Programmer

I'm a C++/C# programmer with a strong passion for Graphics & Engine Programming, currently working as a Graphics Programmer at AlterEyes, a VR/AR game studio, and open to new graphics/engine programming opportunities from September 2026 onward.


I like building things from the ground up and figuring out how to make things run faster or look better.
Math, science, and computer science have always been strong interests of mine, which led me to study Game Development. During my studies I discovered a love for Graphics & Engine Programming.

Projects

Experience

Graphics Programmer
AlterEyes — VR/AR game studio
Jun 2026 – Present
Graphics Programmer Intern
AlterEyes — VR/AR game studio
Feb 2026 – Jun 2026
Math Refresher Assistant
Howest — Digital Arts & Entertainment
Sep 2024 & Sep 2025

Education

Bachelor's, Game Development
Howest, Kortrijk, BE
2023 – 2026
Mathematics and Sciences
Erasmusatheneum, Deinze, BE
2019 – 2023
STEM Sciences
Erasmusatheneum, Deinze, BE
2017 – 2019

Awards & Achievements

Suma Cum Laude
Highest honors, Bachelor's degree in Game Development
2026
Math and Science Graduation Award
Top academic performance in math and science
2023
VWO Semi-Finalist
Semi-finalist in the Flanders Math Olympiad
2023

Skills

Languages

Dutch (native)

Speaking:

Understanding:

Writing:

English

Speaking:

Understanding:

Writing:

French

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Understanding:

Writing:

Programming Languages

C++C++
C#C#
GLSLGLSL
HLSL
LuaLua

Game Engines

UnityUnity
Unreal EngineUnreal Engine
s&box

API's & Libraries

VulkanVulkan
C++ Standard LibraryC++ Standard Library
DirectX 11
Dear ImGui
SDLSDL
WPF

Version Control

GitHubGitHub
PerforcePerforce
GitGit
GiteaGitea

Collaboration & Tools

Visual StudioVisual Studio
CMakeCMake
Visual Studio CodeVisual Studio Code
NVIDIA Nsight GraphicsNVIDIA Nsight Graphics
RenderDocRenderDoc
YouTrackYouTrack
NotionNotion
SlackSlack
BlenderBlender
PhotoshopPhotoshop