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Kobe Dereyne

Kobe Dereyne

I am a passionate C++ Programmer with a strong passion for Graphics & Engine Programming. Right now, I’m studying Game Development at Howest - Digital Arts & Entertainment in Belgium.


I like building things from the ground up and figuring out how to make things run faster or look better.
Math, science, and computer science have always been strong interests of mine, which led me to study Game Development. During my studies I discovered a love for Graphics & Engine Programming.

Projects

Skills

Languages

Dutch (native)

Speaking:

Understanding:

Writing:

English

Speaking:

Understanding:

Writing:

French

Speaking:

Understanding:

Writing:

Programming Languages

C++C++
C#C#
GLSLGLSL
HLSL
LuaLua

Game Engines

UnityUnity
Unreal EngineUnreal Engine
s&box

API's & Libraries

VulkanVulkan
C++ Standard LibraryC++ Standard Library
DirectX 11
Dear ImGui
SDLSDL
WPF

Version Control

GitHubGitHub
PerforcePerforce
GitGit

Collaboration & Tools

Visual StudioVisual Studio
CMakeCMake
Visual Studio CodeVisual Studio Code
NVIDIA Nsight GraphicsNVIDIA Nsight Graphics
RenderDocRenderDoc
NotionNotion
BlenderBlender
PhotoshopPhotoshop